Large City: Qi̘v Víhy̼dàj

Qi̘v Víhy̼dàj

Qi̘v Víhy̼dàj
Example Tauric architecture.
StateTetbur Commune
ProvenceHarlisham Community
RegionEkk Yènvil Fields
Founded1465
Community LeaderElder Vú̄kīs Ma̋nvó̄y 'Violet Anabelle' Cú̄ń Coī̋mp̪f̄ Sēshvénv Rheon
Area283 km2 (113 mi2)
Average Yearly Temp20°C (68°F)
Average Elevation1130 m (3707 ft)
Average Yearly Precipitation289 cm/y (113 in/y)
Population66658
Population Density235 people per km2 (589 people per mi2)
Town AuraTruename Magic
Naming
Native nameQi̘v Víhy̼dàj
Pronunciation/vɪ̞j̼/ /dəʤ/
Direct Translation[shark] [abundant; lush]
Translation[Not Yet Translated]

Qi̘v Víhy̼dàj (/vɪ̞j̼/ /dəʤ/ [shark] [abundant; lush]) is a subtropical Large City located in the Harlisham Community of the Tetbur Commune.

The name Qi̘v Víhy̼dàj is derived from the Tauric language, as Qi̘v Víhy̼dàj was founded by Ceratoppes Glyn Davies, who was culturaly Tauric.

Climate

Qi̘v Víhy̼dàj has a yearly average temperature of 20°C (68°F), with its average temperature during the summer being a pleasant 22°C (71°F) and its average temperature during the winter being a cool 18°C (64°F). Qi̘v Víhy̼dàj receives an average of 289 cm/y (113 in/y) of precipitation, most of which comes in the form of rain during the summer. Qi̘v Víhy̼dàj covers an area of nearly 283 km2 (113 mi2), and an average elevation of 1130 m (3707 ft) above sea level.

Overview

Qi̘v Víhy̼dàj was founded durring the late 16th century in summer of the year 1465, by Ceratoppes Glyn Davies. The establishment of Qi̘v Víhy̼dàj was somewhat plagued by a lack of willing colonists, leading to Ceratoppes Glyn Davies electing to pay people to resettle in Qi̘v Víhy̼dàj.

Qi̘v Víhy̼dàj was built using the conventions of Tauric durring the late 16th century. Naturaly, all settlmentss have their own look to them, and Qi̘v Víhy̼dàj is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Qi̘v Víhy̼dàj is was constructed arround several premissive packed earth mainstreets which cross one another at certain axies, with smaller streets branching off of them to premit acess to the many buildings deeper into the road network. The overall fashion is remenessent of a circulatory system, or other organic construct, and is quite effishent in its design. The city has a defencive wall made from querried stone. The wall is equipped with a full set of battlments but the nature of its construction methodology leaves it somewhat vulnerable to siege equipment. That said, the city is well defended against anything short of an army. Qi̘v Víhy̼dàj's cost-cutting-focused defences has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.

Qi̘v Víhy̼dàj has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Qi̘v Víhy̼dàj’s streets. In spite of this, quite a few people can be seen reading and the city has an abundance of libraries. It’s quite clear the community values education.

Civic Infrastructure

Qi̘v Víhy̼dàj possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Qi̘v Víhy̼dàj has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Qi̘v Víhy̼dàj has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Qi̘v Víhy̼dàj. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Qi̘v Víhy̼dàj's parks.

Qi̘v Víhy̼dàj has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Qi̘v Víhy̼dàj.

Qi̘v Víhy̼dàj has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Qi̘v Víhy̼dàj has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Qi̘v Víhy̼dàj has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Qi̘v Víhy̼dàj has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Qi̘v Víhy̼dàj has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Qi̘v Víhy̼dàj has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Qi̘v Víhy̼dàj has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Qi̘v Víhy̼dàj's public wards, blessings, and other arcane systems.

Qi̘v Víhy̼dàj has an Administrative Academy which trains individuals in the administrative arts.

Qi̘v Víhy̼dàj possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Qi̘v Víhy̼dàj's grid is powered by a direct leyline tap.

Qi̘v Víhy̼dàj's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Qi̘v Víhy̼dàj has a first rate hospital which caters to anyone in need of long term medical care.

Qi̘v Víhy̼dàj has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Qi̘v Víhy̼dàj has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Qi̘v Víhy̼dàj's natural decorations nor waterways.

Qi̘v Víhy̼dàj has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Qi̘v Víhy̼dàj has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Qi̘v Víhy̼dàj has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Qi̘v Víhy̼dàj is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Qi̘v Víhy̼dàj's mayor's house was built using a different architectural style from the rest of the town. The style used is best known for the combined use of arcuated and trabeated construction, employing arches and constructed with post and lintel. The arch served as the style's chief structural element, with flanking columns serving as buttresses or decorations. While the general shape of their structures could be generously described as simplistic, the use of these arches and columns created a most distinct ascetic which is easily distinguishable on sight to armatures and experts alike.

In Qi̘v Víhy̼dàj during thunderstorms, with each flash of lightning, everyone sees different monsters from the corner of their eyes.

The Deer, Ringhorn near Qi̘v Víhy̼dàj are known to be almost tame, such that they can be put to domestic use.

Qi̘v Víhy̼dàj's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves ritual combat to channel Chronomancy energies of tier 1 via chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 129
  • Farmers: 196
  • Farm Laborer: 392
  • Hunters: 222
  • Milk Maids: 170
  • Ranchers: 83
  • Ranch Hands: 193
  • Shepherds: 166
    • Farmland: 267965 m2
    • Cattle and Similar Creatures: 16664
    • Poultry: 199974
    • Swine: 13331
    • Sheep: 666
    • Goats: 133
    • Horses, Mounts, and Beasts of Burden: 6665

Craftsmen

  • Arms and Toolmakers: 141
  • Blacksmiths: 155
  • Bookbinders: 84
  • Buckle-makers: 93
  • Cabinetmakers: 148
  • Candlemakers: 246
  • Carpenters: 225
  • Clothmakers: 196
  • Coach and Harness Makers: 72
  • Coopers: 180
  • Copper, Brass, Tin, Zinc, and Lead Workers: 89
  • Copyists: 64
  • Cutlers: 55
  • Fabricworkers: 148
  • Farrier: 459
  • Furriers: 42
  • Glassworkers: 229
  • Gunsmiths: 146
  • Harness-Makers: 62
  • Hatters: 124
  • Hosiery Workers: 47
  • Jewelers: 74
  • Leatherwrights: 175
  • Locksmiths: 64
  • Matchstick makers: 102
  • Musical Instrument Makers: 102
  • Painters, Structures and Fixtures: 85
  • Paper Workers: 99
  • Plasterers: 90
  • Pursemakers: 114
  • Roofers: 69
  • Ropemakers: 67
  • Rugmakers: 64
  • Saddlers: 128
  • Scabbardmakers: 143
  • Scalemakers: 69
  • Scientific, Surgical, and Optical Instrument Makers: 43
  • Sculptors, Structures and Fixtures: 64
  • Shoemakers: 65
  • Soap and Tallow Workers: 233
  • Tailors: 459
  • Tanners: 86
  • Upholsterers: 99
  • Watchmakers: 92
  • Weavers: 196
  • Whitesmiths: 53

Merchants

  • Adventuring Goods Retellers: 45
  • Arcana Sellers: 45
  • Beer-Sellers: 92
  • Booksellers: 112
  • Butchers: 175
  • Chandlers: 162
  • Chicken Butchers: 198
  • Entrepreneurs: 69
  • Fine Clothiers: 170
  • Fishmongers: 162
  • Florists: 39
  • Potion Sellers: 114
  • Resellers: 277
  • Spice Merchants: 93
  • Wine-sellers: 141
  • Wheelwright: 102
  • Woodsellers: 61

Service workers

  • Bakers: 333
  • Barbers: 261
  • Coachmen: 99
  • Cooks: 266
  • Doctors: 134
  • Gamekeepers: 102
  • Grooms: 58
  • Hairdressers: 196
  • Healers: 168
  • Housekeepers: 196
  • Housemaids: 370
  • House Stewards: 185
  • Inns: 61
  • Laundry maids: 128
  • Maidservants: 229
  • Nursery Maids: 136
  • Pastrycooks: 238
  • Restaurateur: 277
  • Tavern Keepers: 350

Specialized Laborer

  • Ashworkers: 86
  • Bleachers: 59
  • Chemical Workers: 38
  • Coal Heavers: 130
  • In-Town Couriers: 158
  • Long Haul Couriers: 148
  • Dockyard Workers: 141
  • Gas Workers: 33
  • Hay Merchants: 55
  • Leech Collectors: 187
  • Millers: 155
  • Miners: 144
  • Oilmen and Polishers: 104
  • Postmen: 158
  • Pure Finder: 87
  • Skinners: 180
  • Sugar Refiners: 37
  • Tosher: 104
  • Warehousemen: 229
  • Watercarriers: 137
  • Watermen, Bargemen, etc.: 185

Skilled Laborers

  • Accountants: 86
  • Alchemist: 94
  • Clerk: 138
  • Dentists: 67
  • Educators: 173
  • Engineers: 96
  • Gardeners: 70
  • Mages: 51
  • Plumbers: 72
  • Pharmacist: 79
  • Professors: 29
  • Scientists: 49
  • Wizards: 29

Civil Servants

  • Adventurers: 61
  • Bankers: 91
  • Civil Clerks: 151
  • Civic Iudex: 76
  • Consultants: 42
  • Exorcist: 155
  • Fixers: 76
  • Kami Clerk: 126
  • Landlords: 134
  • Lawyers: 81
  • Legend Keepers: 116
  • Militia Officers: 605
  • Monks, Monastic: 201
  • Monks, Civic: 229
  • Historian, Oral: 148
  • Historian, Textual: 78
  • Policemen, Sheriffs, etc.: 166
  • Priests: 256
  • Rangers: 93
  • Rat Catchers: 100
  • Scholars: 105
  • Spiritualist: 128
  • Slayers: 37
  • Storytellers: 283
  • Military Officers: 222

Cottage Industries

  • Brewers: 196
  • Comfort Services: 277
  • Enchanters: 74
  • Herbalists: 73
  • Jaminators: 222
  • Needleworkers: 238
  • Potters: 114
  • Preserve Makers: 196
  • Quilters: 93
  • Seamsters: 317
  • Spinners: 185
  • Tinker: 70
  • Weaver: 201

Artists

  • Actors: 70
  • Architects: 26
  • Bards: 104
  • Costumers: 40
  • Dancers: 78
  • Drafters: 42
  • Engravers: 55
  • Fine Furniture Carpenters: 32
  • Glaziers: 72
  • Inlayers: 65
  • Musicians: 196
  • Painters, Art: 34
  • Playwrights: 70
  • Sculptors, Art: 59
  • Wood Carvers: 246
  • Writers: 208

Produce Industries

  • Butter Churners: 238
  • Canners: 208
  • Cheesmakers: 266
  • Ice Merchants: 29
  • Millers: 138
  • Picklers: 119
  • Smokers: 83
  • Stockmakers: 74
  • Tobacconists: 102
  • Tallowmakers: 158

25522 of Qi̘v Víhy̼dàj's population work within a Foundational Occupation.

36470 of Qi̘v Víhy̼dàj's population do not work in a formal occupation, but do contribute to the local economy. 4666 (7%) are noncontributers.

Points of Interest

Many of Qi̘v Víhy̼dàj’s structures date back to the ancient past and a long-vanished culture. They have unique architectural traits, perhaps being made of some strange substance or with uncanny qualities. The locals find them too useful or too durable to destroy, but the buildings often have unpleasant little surprises in their under-explored corners, and there may be greater structures still buried by long ages beneath Qi̘v Víhy̼dàj’s streets.

POI

History

In time immemorial, reportedly some time during the early 2nd century a local hero by the name of protected Qi̘v Víhy̼dàj's harvest from an army of bandits. The recitation of the hero's story remains a popular tavern and fair tale.

History